Kobolds with a keyboard.

  • 0 Posts
  • 390 Comments
Joined 3 years ago
cake
Cake day: June 5th, 2023

help-circle






  • Tangential to the point of the article, but this:

    Mitchell described how preppers make ready for specific forms of societal collapse, based not on the likelihood of the event itself, but rather, based on how useful they would be in that situation. For example, a water chemist has made extensive preparations for an event in which terrorists poison the water-supply. When pressed, he couldn’t explain why terrorists would choose his town to target with an attack like this, but basically thought it would be really cool if the only person who could save his town was him.

    actually strikes me as the best / sanest form of prepping, as long as everyone does it. Imagine a scenario where the water chemist has a plan to save their town from a contaminated water supply, the electrical engineer has a plan to save their town from a wide-spread power grid failure, the EMT has a plan to save their town from the collapse of the emergency response system, etc., such that no matter what disaster befalls them, someone is there who’s ready to step in and apply their expertise for the betterment of the community as a whole.



  • I still count The Second Dream among the best gaming experiences I’ve ever had. I agree with you that the only reason it worked is because the game was so plotless until that point, but it’s not like the game wasn’t fun until then - it was just fun for reasons other than story. If the moment to moment gameplay hadn’t been engaging, having the big reveal be tens or hundreds of hours into the experience wouldn’t have worked at all.

    The game Brothers: A Tale of Two Sons is another example of this sort of thing… There’s a moment near the end that hits really hard, and I feel like the whole design discussion for the game focused on that moment and the rest of the game was just a vessel to get the player to the point where it would hit hardest, and it does a great job of that. It’s only a 4 hour experience, though, not a 40+ hour one.


  • If someone calls up Bank of America’s customer service and asks if they should eat a mushroom they found in their back yard, and the rep confidently tells them “yes”, do you think the response should be “Well, it’s not the rep’s fault you listened to their advice, you should have known that Bank of America isn’t a good source for mycology information”, or “That rep should have said ‘I don’t know, ask someone qualified’”?

    I’d argue that it’s at least 50% on the person who gave the advice.