You’re probably aware of this since you mentioned bitrate, but a lot of 4K streaming services use bitrates that are too low to capture much more detail at 4K compared to a lower resolution. A lot of games will recommend/effectively require upscaling (DLSS/FSR/XeSS) to achieve good performance at 4K. All of this is still maybe better than 1440p, but it shows 4K is still kind of hard to make full use of.
For video, bitrate is definitely king. 4K high bitrate just gets insanely large. I opt for 1080p bluray quality when available over 4K usually. I looked into AI upscaling for video recently and it can be pretty good, but it’s a technology that changes fast so I’d rather store the original resolution and upscale in real time later (if at all).
For games, I find even FSR2 upscaling from 1440p to 2160p is excellent as long as it’s implemented properly (i.e. scaling the 3D world and not the UI), and FSR3/4 even better.
You’re probably aware of this since you mentioned bitrate, but a lot of 4K streaming services use bitrates that are too low to capture much more detail at 4K compared to a lower resolution. A lot of games will recommend/effectively require upscaling (DLSS/FSR/XeSS) to achieve good performance at 4K. All of this is still maybe better than 1440p, but it shows 4K is still kind of hard to make full use of.
deleted by creator
For video, bitrate is definitely king. 4K high bitrate just gets insanely large. I opt for 1080p bluray quality when available over 4K usually. I looked into AI upscaling for video recently and it can be pretty good, but it’s a technology that changes fast so I’d rather store the original resolution and upscale in real time later (if at all).
For games, I find even FSR2 upscaling from 1440p to 2160p is excellent as long as it’s implemented properly (i.e. scaling the 3D world and not the UI), and FSR3/4 even better.
Witcher 3 is the bane of my existence at 4K. Even with DLSS it runs like ass on my 5070 ti.