• SSUPII@sopuli.xyz
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    2 years ago

    One of the refunds reasons you can select is “the game doesn’t run on my PC”. This is completely valid.

    • Hamartiogonic@sopuli.xyz
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      2 years ago

      Or as I do:

      1. Watch videos of Cyberpunk
      2. Think of buying it
      3. Realize I still haven’t finished Mass Effect
      4. Never actually buy Cyberpunk.

      Currently I’m thinking of Baldur’s gate 3, but you know… I’ll probably get around to it in a few years.

  • Responsabilidade@lemmy.eco.br
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    2 years ago

    Complex and recent games run on Linux these days.

    Not allowing run a game in Linux is, nowadays, a choice from its developer rather then a causality. Proton is a really powerful tool!

    If a game don’t run in Linux, via Proton or natively, that’s dev issue that actively blocked Linux.

  • cooopsspace@infosec.pub
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    2 years ago

    Blaming the Publishers and Devs because it’s actually pretty hard to fuck up a game so that it doesn’t work on proton these days

  • GenBlob@lemm.ee
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    2 years ago

    If there’s a game that can’t run on Linux in the current year then that’s intentional and it’s not worth anyone’s money.

    • LinyosT@sopuli.xyz
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      2 years ago

      You almost have to go out of your way to make a game incompatible with linux. Considering wine/proton and their various forks cover the vast majority of things at this point.

      Even with ACs, the two most used ones completely support Linux. One is completely out of the box, maybe even as far as linux support being opt out. The other requires you to contact its developers to enable compatibility their end iirc.

    • frazorth@feddit.uk
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      2 years ago

      I don’t agree. There are cases with Windows only root kits for DRM, but there are also games that don’t work because of bugs. You see games coming out that barely work on Windows.

  • MaliciousKebab@sh.itjust.works
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    2 years ago

    Yeah I can’t play rainbow 6 siege since I switched to Linux but I’m staying strong. Fuck ubisoft. And fuck my friends for trying to make me go back to windoz.

  • Rooty@lemmy.world
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    2 years ago

    At this point I wouldn’t be suprised that some dev companies are taking Microsoft kickback money under the table. There is really no excuse for a game not to work on Linux natively on 2023.

    • Elderos@lemmings.world
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      2 years ago

      There are tons of reasons my dude. You can still have platform-dependant technologies in your game even if the base engine itself supports linux.

  • merthyr1831@lemmy.world
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    2 years ago

    Paladins is a pain for this. Game runs fine on proton, and all it needs is some work with EAC to enable linux on multiplayer but despite all the requests they’ve yet to bother.

  • Honytawk@lemmy.zip
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    2 years ago

    Well, you can’t blame developers to not cater to their 1% player base. Especially since that group usually have the most problems and requires more development time.

    • intrepid@lemmy.ca
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      2 years ago

      I don’t remember exactly who, but there was one game developer who was all praises for that 1%. The Linux users were the most prolific testers who sent back detailed bug reports with ways to recreate the bug, logs and often core dumps even. That 1% helped the devs, as well as the other 99%.

    • Goku@lemmy.world
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      2 years ago

      Is it really that much detached from macOS though? They can dist to Mac then Linux shouldn’t be much different, right?

  • ChiefSinner@lemm.ee
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    2 years ago

    I was just thinking about this the other day…like games are optized for windows usually, but windows is not optimized for games. A fresh Windows 10 runs at 2gb ram on idle. It all went down hill for gamers when Microsoft killed xp

  • MooseBoys@lemmy.world
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    2 years ago

    I blame Linux distros for being too complicated and unintuitive for 95% of the population, which in turn gives it a negligible market share from a game development perspective.