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Joined 2 years ago
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Cake day: April 8th, 2024

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  • Charzard4261@programming.devtomemes@lemmy.worldNice one
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    7 months ago

    When I first started my job, I was really anxious about being seen as “slacking off” whenever there was downtime (which is pretty frequent and can range from 10 minutes to two hours). That made it pretty exhausting, which in turn fed the anxiety because “how can doing nothing wear you out?”

    Luckily my colleagues and leads were great people and helped me get more comfortable with it, and I’m really grateful for that.









  • Side note: Valve isn’t doing the thing Unity tried to do. Unity tried to charge you every time someone installs the game. And you’re not even hosting the game’s data on Unity’s servers.

    Steam takes money when you purchase, then will let you download it for free, anytime, anywhere, and on any device. Completely different.

    Back on topic: It would be really interesting to see the actual server and bandwidth costs for hosting and distributing all those games. There’s no way it’s super low, or any of the competition surely would have caught up by now.