I mean there is arguments against creating test for everything but that definitely isn’t a good one…
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I would claim it’s only a step in the right direction for someone if they will actually start doing something social. It’s not enough that there is more opportunity to if you never actually do it…
Not everyones ideal life is to at all times be alone.
To me this highlights that many single men have problems with loneliness.
CptBread@lemmy.worldto
Technology@lemmy.world•GenAI website goes dark after explicit fakes exposedEnglish
122·8 months agoThere is also the angle of generated CSAM looking real adding difficulty in prosecuting real CSAM producers.
Machine learning and LLMs isn’t the only way to do AI though. (though your second point I do kinda agree with)
CptBread@lemmy.worldto
World News@lemmy.ml•Assault against 'feminist' for short hair recognized as first misogyny-based crime
3·1 year agoGoogling about sentencing for assault I found this “A person who uses violence against another shall be punished by imprisonment for not more than two years, a fine not exceeding 5 million won, detention, or a minor fine.”
So in that context 3 years being a 50% increase over the otherwise 2 year maximum seems fair enough to me.
Not really. Unsafe doesn’t allow you to sidestep the borrow checker in a decent way. And even if you do it the Rust compiler assumes non aliasing and breaking that will give you loads of unexpected problems that you wouldn’t get in a language that assumes aliasing…
Testing something that only has side effects to the local scope is probably not too hard but that isn’t the most common case for gameplay code in my experience…
Going through another language basically has the same issues as unsafe except it’s worse in most ways as you’d need to keep up to date bindings all the time plus just the general hassle of doing it for something that could have been a 10 min prototype with most other setups…
Now sure it’s possible that I would have better result after doing even more rust, especially with some feedback from someone who really knows it but that doesn’t really change anything in just general advice to people who is already working on something in C++ as they likely won’t have that kind of support either.
I’m a gameplay programmer who have worked with Unity and Unreal and I’ve experiment with Rust for gamedev(though only for hobby projects) and for regular code. My conclusions so far is that Rust sucks for gameplay code, for most other things it’s kinda nice.
The biggest reason is that it’s much harder to write prototype code to test out an idea to see if it’s feasible and feels/looks good enough. I don’t want to be forced to fully plan out my code and deal with borrowing issues before I even have an idea of if this is a good path or not.
I would say though that because you are using ECS stuff it is at least plausible to do in Rust but at least for my coding/development style it still isn’t a good fit.
CptBread@lemmy.worldto
Showerthoughts@lemmy.world•A scandal about Bill Gates would be called Bill Gates-gate.
131·2 years agoNo. It will be called Waterbill.

Well it could have the issue of overloading volunteers with issues. Especially bad if the false positive rate is high enough.